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 Tanick Ramz Engines

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Hazard JigSaw v4.40   Tanick Ramz Engines - Page 2 EmptyFri Mar 01, 2024 6:18 am

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyFri Mar 01, 2024 6:19 am

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 02, 2024 12:59 am

Laughing  Laughing  Laughing
Hazard Hazard Hazard
Code:

TC: 1+1
Hash 64

Result:
---------------------------------------------------------------------------------
  #  name                 games    wins   draws  losses   score    elo    +    -
  1. JigSaw v4.40_avx2      150       7     140       3      77   3803   19   19
  2. Stockfish 16.1_avx2    150       3     140       7      73   3797   19   19


Result:
------------------------------------------------------------------------------------
  #  name                    games    wins   draws  losses   score    elo    +    -
  1. Hazard v4.21 DuaL_avx2    150      16     134       0      83   3813   20   20
  2. Stockfish 16.1_avx2       150       0     134      16      67   3787   20   20

Result:
------------------------------------------------------------------------------------
  #  name                    games    wins   draws  losses   score    elo    +    -
  1. Hazard v4.21 DuaL_avx2    150      16     132       2      82   3811   20   20
  2. JigSaw v4.40_avx2         150       2     132      16      68   3789   20   20

games
https://pixeldrain.com/u/dEhAoVZF

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 09, 2024 9:04 am

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Cengiz-Baba




Posts : 5
Join date : 2023-04-01
Location : turkey

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 09, 2024 1:15 pm

Hi Orgz,

Settings please? Thank you.

Best regards.
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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 09, 2024 1:19 pm

Hello. I have placed a settings.txt file inside

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyThu Mar 21, 2024 8:01 am

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyThu Mar 21, 2024 8:01 am

Hazard JigSaw v5.00

Nets:
nn-979b0339f40f.nnue
nn-baff1ede1f90.nnue

https://pixeldrain.com/u/z317XDBd

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyTue Mar 26, 2024 12:10 am

Hazard JigSaw v5.1
Nets:
nn-979b0339f40f.nnue
nn-baff1ede1f90.nnue

https://pixeldrain.com/u/WFFzAHhm

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Андрей




Posts : 9
Join date : 2023-10-25
Age : 54
Location : Дагестан

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyFri Mar 29, 2024 1:34 pm

Hazard JigSaw v5.1 -кто знает как его загрузить во Фриц 19 ?
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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 30, 2024 12:53 pm

AODA 1.70
This is one of my side engines Wink
[size=150]Sources[/size]
https://github.com/official-stockfish/Stockfish/commit/c964942da225ace51e1446deb29e7f43bf21360e
https://github.com/official-stockfish/Stockfish/commit/7e427639ce2868cb31f36c9b1de3071f61a63618
https://tests.stockfishchess.org/tests/view/65fde3e10ec64f0526c52a94
https://tests.stockfishchess.org/tests/view/65fa00120ec64f0526c4f362

For Human vs engine games, I have written the code
"["Time Per Move"] << Option(0, 0, 10000);", idea brought by dear Homayoun
For human adaptation(when you plan against the engine, you can set how you would like it to spend its time each move)

Heres how it works. for Engine vs engine leave it at 0. for humans you can adjust it anyhow you like...but from the values 1-6900 the engine plays fast(as if its using a book and makes lots of mistakes. from 7000-10000 it plays at a nice rate and strong.
so i recommend 7000-10000 if you want a strong engine for human play. at value 0 the engine is on default just like any other sf engine.
https://pixeldrain.com/u/NFz3h7Fb

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySat Mar 30, 2024 1:11 pm

Raid v3.5
Leave Gear shift value as it is, DON'T MESS WITH THAT FEATURE, UNLESS YOU WANT TO DESTABALIZE the entire Search algorithm

RaidLimit is similar to minimum thinking that is to say they function similarly but priorities on how time should be utilized differs differ!
https://pixeldrain.com/u/cVqGBkx4

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyWed Apr 03, 2024 7:05 pm

Hazard JigSaw v5.2
https://pixeldrain.com/u/Q77oTce9

Nets
nn-baff1ede1f90.nnue
nn-ae6a388e4a1a.nnue

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyWed Apr 03, 2024 7:55 pm

[size=150]Marauders 3.1[/size]

Sources:
https://tests.stockfishchess.org/tests/view/660abe7b0ec64f0526c5db22
https://tests.stockfishchess.org/tests/view/660b48c601aaec5069f87957
https://tests.stockfishchess.org/tests/view/660b940501aaec5069f87db5

For Human vs engine games, I have written the code
"["Time Per Move"] << Option(0, 0, 10000);", idea brought by dear Homayoun
For human adaptation(when you plan against the engine, you can set how you would like it to spend its time each move)

Heres how it works. For Engine vs engine leave it at 0. for humans you can adjust it anyhow you like...but from the values 1-6900 the engine plays fast(as if its using a book and makes lots of mistakes. from 7000-10000 it plays at a nice rate and strong.
so i recommend 7000-10000 if you want a strong engine for human play. at value 0 the engine is on default just like any other sf engine.

Nets:
nn-baff1ede1f90.nnue

nn-ae6a388e4a1a.nnue

[size=150]https://pixeldrain.com/u/udiD94JU[/size]

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyTue Apr 16, 2024 4:11 am

Raid v3.6 TacticaL RetreaT
https://pixeldrain.com/u/beR5ckjj

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptySun Apr 21, 2024 9:06 am

Hazard JigSaw v5.5
https://pixeldrain.com/u/SLKHyYaa

Marauders 3.3
https://pixeldrain.com/u/auJqNSpj

Nets:
nn-ae6a388e4a1a.nnue
nn-baff1ede1f90.nnue

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyMon Apr 22, 2024 6:25 pm

Hazard JigSaw v5.5i   Shocked  
https://pixeldrain.com/u/Ch8UPJUR

Seems i mixed links, here's a link to marauders

[b]Marauders 3.3i [/b]

https://pixeldrain.com/u/J4QiDr7b

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win2alot




Posts : 109
Join date : 2023-04-09

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyTue Apr 23, 2024 1:00 pm

OrgZ wrote:
Hazard JigSaw v5.5i   Shocked  
https://pixeldrain.com/u/Ch8UPJUR

Seems i mixed links, here's a link to marauders

[b]Marauders 3.3i [/b]

https://pixeldrain.com/u/J4QiDr7b

Thank You for the super strong playing new chess engines. They play amazing fast. Love all you share with us! :-)

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OrgZ




Posts : 41
Join date : 2023-05-13

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PostSubject: Re: Tanick Ramz Engines   Tanick Ramz Engines - Page 2 EmptyTue Apr 23, 2024 5:06 pm

win2alot wrote:
OrgZ wrote:
Hazard JigSaw v5.5i   Shocked  
https://pixeldrain.com/u/Ch8UPJUR

Seems i mixed links, here's a link to marauders

[b]Marauders 3.3i [/b]

https://pixeldrain.com/u/J4QiDr7b

Thank You for the super strong playing new chess engines. They play amazing fast. Love all you share with us! :-)

Thanks mate. And you are welcome 😉
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